ShaderMap Version 3.x
Black and White Map Filter
FILTER: BLACK AND WHITE

Converts the map pixels to grayscale using a set of Red, Green, and Blue weights. A list of default weight presets is included though any can be modified.

PROPERTIES:

Name: Type: Description:
Filter List Select from a set of preset weights. A special Alpha filter can be used to replace the color data with the alpha map.
Red Weight Slider The intensity of the red channel when converting to grayscale.
Green Weight Slider The intensity of the green channel when converting to grayscale.
Blue Weight Slider The intensity of the blue channel when converting to grayscale.

ShaderMap Software Documentation
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