Output Settings

Output File Format and Suffix Control
ShaderMap CL output formats and suffixes can be changed using the fprop command. An example usage of fprop can be found below. It demonstrates setting the displacement output to 24 bit bitmap with the suffix "_MYDISP". For more information on using the fprop command see ShaderMap CL Commands and ShaderMap CL Arguments.
fprop -disp (BMP24,_MYDISP)
ShaderMap CL can save maps in the following formats:

File Code:File Type:
  
TGA2424bit TGA
TGA3232bit TGA
PNG2424bit PNG
PNG3_163 Channel PNG 16 bits per channel
BMP88bit Bitmap
BMP2424bit Bitmap
RJPEGRaw JPEG
JPEGJPEG

The default suffixes are:

Suffix:Map Type:
  
_DISPDisplacement
_NORMNormal
_AMBOAmbient Occlusion
_SPECSpecular
_DUDVDudv