ShaderMap Version 3.x
An Introduction to the Quick Start Guides
In this Quick Start section, there are three tutorials to get you up and running quickly with ShaderMap. The three tutorials are aimed at learning the following ShaderMap features:
  • Generating Maps from Maps
  • Baking Maps from 3D Models
  • Editing Normals in the Normal Editor
The tutorials are designed to give you a broad overview of ShaderMap functionality. After working through the guide you are encouraged to keep reading the manual to gain a more in depth understanding of all ShaderMap has to offer. There are also Online Videos which can be helpful when learning specifics.

Click the Generate Maps link to get started.

ShaderMap Software Documentation
Copyright © 2016 Rendering Systems Inc.