ShaderMap 4.1.3 updates the Documents and AppData folder names to "SM4_1".
If you have templates or libraries that you have stored in thbe Documents "SM4" folder, you should copy those to the new "SM4_1" folder.
Aug. 16, 2018
Version 4.1.2 Released
ShaderMap 4.1.2 fixes some installation issues as well as pro features being limited with a pro license.
Aug. 13, 2018
Version 4.1.1 Released
ShaderMap 4.1 is here and is a major update. It brings with it a lot of new features, changes, and bug fixes. Most exciting is PBR (Physically Based Rendering) Map creation, PBR Materials, and Multi Angle Light Scan nodes.
See the What's New page for a full list of changes and features in ShaderMap 4.1.
Jan. 30, 2018
Version 4.0.8 Released
ShaderMap release 4.0.8 is now available. Cage Projection baking method added to the Color ID from 3D Model node. New Option to import material colors from file.
Jan. 2, 2018
Version 4.0.7 Released
ShaderMap release 4.0.7 is now available. Node caching system for post filters, configure default projects, and bug fixes.
Nov. 27, 2017
Version 4.0.6 Released
ShaderMap release 4.0.6 is now available. New Maps for creating cavity and curve from normals, New interface controls and bug fixes.