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ShaderMap 2 is available for just $39.95. That includes all version 2 updates plus 3 installations per seat license. Additional seats are only $19.95.
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Download information will be emailed to your PayPal email address immediately* after payment is received.
* Usually within 5-10 minutes but can take up to 48 hours.
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Transform Existing Texture Maps
ShaderMap™ converts existing maps to different formats. It also generates new maps from scratch. Easily tweak settings and preview changes in real-time.
Start by loading a source texture from file, ShaderMap instantly generates displacement, normal, specular, and ambient occlusion maps. View your maps on custom models and paint normals and displacement pixels in the ShaderMap normal editor. Try it Now!
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ShaderMap Instructional Videos
● Introducing ShaderMap 2
● The Material Visualizer
● Advanced Map Setup
● Painting Normals and Height
● Using External Editors
● Batching Source Maps
Overview of SM2 features
Materials and Models
Building Map Configurations
Advanced Normal Painting
Editing Maps in Photoshop
Multiple Source Images
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