Learn more about ShaderMap's Features
Generate quality rendering maps fast and easy! Download the full demo to get started!
Transform Existing Texture Maps
ShaderMap™ converts existing maps to different formats. It also generates new maps from scratch. Easily tweak settings and preview changes in real-time.

Start by loading a source texture from file, ShaderMap instantly generates displacement, normal, specular, and ambient occlusion maps. View your maps on custom models and paint normals and displacement pixels in the ShaderMap normal editor. Try it Now!

ShaderMap Instructional Videos
Overview of SM2 features
Materials and Models
Building Map Configurations
Advanced Normal Painting
Editing Maps in Photoshop
Multiple Source Images
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