ShaderMap Version 3.x
Blend Map
MAP: BLEND (MAP A, MAP B)

Blends two maps together. It blends Map B to Map A. This plugin provides a number of blending modes and allows for smaller images to be tiled and stretched across the destination map.

INPUTS:

Map A - The base Map.
Map B - The Map blended to the base map.


PROPERTIES:

Name: Type: Description:
Blend Type List The blend mode used when blending Map B to Map A: ( Normal, Lighten, Darken, Multiply, Average, Add, Subtract, Difference, Negate, Screen, Exclusion, Overlay, Soft Light, Hard Light, Color Dodge, Color Burn, Linear Dodge, Linear Burn, Linear Light, Vivid Light, Pin Light, Hard Mix, Reflect, Glow, Phoenix )
Blend Intensity Slider The opacity of Map B when blending.
Position List How Map B is positioned on Map A: ( Center, Center Fit [When Map B is larger than A], Stretch, Tile, Tile Fit )
Offset X Number Value applied to X position of Map B.
Offset Y Number Value applied to Y position of Map B.

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